Effects of Electronic Media on Children Ages Zero to Six

The Effects of Electronic Media on Children Ages Zero to Six is a comprehensive survey of research stretching back 50 years. It was prepared for the Kaiser Family Foundation by the Center on Media and Child Health, Children’s Hospital Boston in 2005. It explores the history of research about the effects of electronic media on children while their minds are still developing and when they are most vulnerable, i.e., before they fully develop critical thinking skills and become conscious of how media can affect them.

Even the youngest children in the United States use a wide variety of screen media. As the Kaiser Family Foundation notes in its introduction to the study, “Some children’s organizations have expressed concerns about the impact of media on young children; others have touted the educational benefits of certain media products. This issue brief provides a comprehensive overview of the major research that has been conducted over the decades on various aspects of young children’s media use, and also highlights the issues that have not been researched to date.”

FatKidEatingTopics examined include:

  • Health
  • Aggression
  • Violence
  • Pro-social media
  • School Achievement
  • Attention and Comprehension
  • Fear Reactions to Frightening Content
  • Parental Intervention
  • Learning
  • Reality
  • The Family Environment
  • Response to Advertising
  • Computer Use

In regard to advertising, research has shown that children in this age group are unable to understand its persuasive intent. This raises questions about unfair manipulation that could affect a child’s later growth and trajectory in life. For instance, among the studies cited, research showed that:

• The likelihood of obesity among low-income
multi-ethnic preschoolers (aged one to five
years) increased for each hour per day of TV or
video viewed. Children who had TV sets in their
bedrooms (40% of their sample) watched more TV
and were more likely to be obese (Dennison, Erb &
Jenkins, 2002).
• Children (average age of four years) preferred
specific foods advertised on video more than
children who had not seen the foods advertised on
video (Borzekowski & Robinson, 2001).
• Body fat and body mass index increased most
between the ages of four and 11 among children
who watched the most TV (Proctor, Moore, Gao,
Cupples, Bradlee, et al, 2003).

This survey of research concludes with a call for more research in specific areas. One of those is “media interventions.”

            “In order to mediate the effects of media on young children, interventions such as media literacy programs and parental education curricula should be designed and evaluated. There have been almost no media literacy programs designed for zero- to six-year-olds. The United States is far behind other countries in this regard; Australia
and the Netherlands begin teaching media literacy in
preschool and continue it through higher education.
Research in older children indicates that media literacy
may be the most effective intervention with which to
counter negative media effects. Media influences on young children are not only strong and pervasive, but also potentially controllable – especially in the early years when parents determine the majority of their children’s media exposure.”

 

My next post will deal with media literacy programs which these researchers say may be the most effective form of intervention.

Cell Phones Affect Kids’ Sleep: Need for Digital Curfews

A personal anecdote: I am writing this at 3:00 a.m. after being woken up by a text message on my wife’s cell phone (which she fell asleep with) at 1:38 a.m. The message was from our son who lives two time zones west of Houston. No emergency. He just wanted to tell my wife that he received something she emailed.

I tried to go back to sleep, but couldn’t. So I started wondering if other people had this same problem, i.e., being awakened by electronic gadgets. To the google search bar! The Center on Media and Child Health lists it as a hot topic.

In Perspectives on Parenting, Karen Jacobson, MA, LCPC, LMFT and Lauren Bondy, MSW, suggest setting a digital curfew.

“The playground for tweens and teens today is electronic,” they say. “kids today are roaming, playing, forming relationships, testing limits, making mistakes, exploring, experimenting, and forming their identities and values in online digital spaces.”

Studies [1][2][3] show that sleep is interrupted when teens receive texts at night. Likewise, homework is interrupted and children become distracted when they receive notifications of a new chat messages, texts, or emails. To avoid a daily battle, the authors suggest that parents make a time when all media are off limits into part of the routine. Other recommendations the authors make include:

  • Involving kids in establishing a media plan for their entire day, and agree on weekday and weekend hours.
  • Allowing social media time only after homework is done or during homework breaks.
  • Asking kids, “What’s the best place to charge your cell phone and keep it from distracting you?”

 ParentTeenCellPhoneCropped

Cell phones are rapidly becoming an integral part of kids’ lives. According to research by C&R Research, 22 percent of young children own a cell phone (ages 6-9), 60 percent of tweens (ages 10-14), and 84 percent of teens (ages 15-18. And cell phone companies are now marketing to younger children with colorful kid-friendly phones and easy-to-use features. According to market research firm the Yankee Group, 54 percent of 8 to12 year olds will have cell phones within the next three years.

These studies and observations suggest that growing and uncontrolled cell phone use among children can have a detrimental impact on their sleep which, in turn, can make them tired the next day and affect their ability to learn in school.

_____________________________

1. Irregular bedtime and nocturnal cellular phone usage as risk factors for being involved in bullying: A cross-sectional survey of Japanese adolescents by Tochigi, Mamoru;Nishida, Atsushi;Shimodera, Shinji;Oshima, Norihito;Inoue, Ken;Okazaki, Yuji;Sasaki, Tsukasa, 2012

2. Adolescent use of mobile phones for calling and for sending text messages after lights out: Results from a prospective cohort study with a one-year follow-up by van den Bulck, Jan, 2007

3. Text messaging as a cause of sleep interruption in adolescents, evidence from a cross-sectional study by van den Bulck, Jan, 2003

via CMCH.tv.

 

Generational Preferences Affecting News Consumption

The decline of printed newspapers during the last decade has been well chronicled. An earlier post called The Future of Digital Media referred readers to a slide deck compiled by Business Intelligence. BI indicates that print-newspaper advertising revenue has declined more than 60 percent in the last decade as people got more and more of their news over the Internet and from mobile devices.

A 2012 survey by the Pew Foundation called Trends in News Consumption confirms this trend. It also indicates that television news may be vulnerable now, too. The reason: a growing tendency among young people to consume news online.

Pew found that “Perhaps the most dramatic change in the news environment has been the rise of social networking sites. The percentage of Americans saying they saw news or news headlines on a social networking site yesterday has doubled – from 9% to 19% – since 2010. Among adults younger than age 30, as many saw news on a social networking site the previous day (33%) as saw any television news (34%), with just 13% having read a newspaper either in print or digital form.”

As younger people move online, they leave television news with an increasingly older audience.

NastyFall

My take: In a personal essay elsewhere on this site, I discuss generational conflicts in media preferences. Changing demographics of the evening network news shows have changed their advertiser base. Long gone are the BMW commercials. Viagra, Cialis and other drug commercials aimed at seniors have replaced them.

Prescription drug advertising has become so prevalent, one wonders whether it is a reflection or a cause of the shows’ aging demographics. Personally speaking, I feel a little self-conscious when – with my family – Cialis commercials come on. It makes me wonder whether the younger people in the room are thinking, “Does he or doesn’t he?”  Hey, when they start advertising adult diapers on the evening news, I’m out of there. You’ll find me getting all my news online, too!

It’s 10 p.m. Do you know whom your kid is texting?

An article by Liz Perle on CommonSense.org, The Side Effects of Media, discusses a Kaiser Family Foundation report called Generation M2: Media in the Lives of 8- to 18-Year-Olds.

Perle, citing the report, points out:

  • Over the past 5 years, there has been a huge increase in media use – from nearly 6 1/2 hours to more than 7 1/2 hours today
  • Due to multitasking, kids pack a total of 10 hours and 45 minutes of media content into those 7 1/2 hours. Kids ages 8-18 spend more time with media than they do with their parents or in school.
  • Mobile and online media fuel these huge increases in media use
  • Three groups stand out for their high levels of consumption: preteens, African Americans, and Hispanics
  • Kids who spend more time with media report lower grades and lower levels of personal contentment
  • Parental involvement matters: Children whose parents set rules or limited access spent less time with media than their peers

Seven and a half hours a day almost equals the amount of time most adults spend at work. But these children consume media seven days a week, not five. During that 7.5 hours per day, the time they spend reading magazines dropped from 14 to nine minutes; reading newspapers dropped from six minutes to three.

Kaiser found: “Today the typical 8- to 18-year-old’s home contains an average of 3.8 TVs, 2.8 DVD or VCR players, 1 digital video recorder, 2.2 CD players, 2.5 radios, 2 computers, and 2.3 console video game players. Except for radios and CD players, there has been a steady increase in the number of media platforms in young people’s homes over the past 10 years (with the advent of the MP3 player, the number of radios and CD players has actually declined in recent years).”

Much of that media is moving into the bedroom, according to Kaiser. Kids report spending more time watching TV than using any other medium. Among 7th–12th graders, about four in ten (39%) say they multitask with another medium “most of the time” they are watching TV.

The researchers also say that in a typical day, 46% of 8- to 18-year‑olds report sending text messages on a cell phone. Those who do text estimate that they send an average of 118 messages in a typical day. On average, 7th–12th graders report spending about an hour and a half (1:35) engaged in sending and receiving texts.

But that’s not the only thing kids use smartphones for. Smartphones are rapidly becoming a media-delivery platform for this age group. Older teens report spending more than an hour a day consuming media via the cell phone alone (:23 for music, :22 for games, :22 for TV).

My take: These findings suggest that young Americans spend more time consuming media than they do eating, sleeping, or going to school. When I was growing up, the term “conspicuous consumption” referred to the clothes, cars and other things people bought to flaunt their wealth. One might say that among today’s youth, conspicuous consumption refers to the increasing ways that people devour information from smartphones. Seriously, parents need to set some limits for kids and teach them about media, just as they would teach them to drive. In the personal essay section of this blog, I describe (in sometimes painful detail) how different media can sometimes skew the way people make life-altering decisions.

Impact of Nutrition Information on Food Choice

Two University of Minnesota researchers studied the impact of nutrition information provided through popular media on consumers’ purchases in grocery stores. They studied omega-3 fortified eggs as an example. According to the authors, Sakiko Shiratori and Jean Kinsey, the results showed a significant positive impact of nutritional information from the popular media on consumers’ food choices. They also found that publishing stories  in popular media can effectively promote consumers’ health.

They conclude, “The impact of nutritional information from the popular media on consumers’ food choices is substantial. Although Omega-3 fortified eggs usually sell at a premium price compared to the typical eggs, growing knowledge of the health benefits of Omega-3 propels their consumption. To change dietary behaviors in order to promote health, publishing in popular media can be said to be an effective communication approach.”

The 2011 study takes into account other factors contributing to food choices such as price, income, household demographics or regional differences.

Positive, scientific nutritional information presented in a variety of mass media shifted  consumer demand.

My take on this: This study makes a pretty compelling case for PR when food companies have a positive story to tell. In future posts, I’ll discuss other studies related to media and food. I began my career in food advertising and worked on food accounts almost exclusively for my first ten years in the advertising industry.

If you’ve never heard of Omega-3 Eggs, this article provides a good summary. The heart you save may be your own.

Credibility of Advertising

More than three in four consumers say most of the claims that brands make in advertisements are exaggerated, according to a study by Lab42.

Specifically, among surveyed consumers, 57.4% say advertising claims are “somewhat exaggerated,” and 19.0% say they are “very exaggerated,” Lab42 reported.

Only 2.8% of consumers surveyed say the claims in various ads are very accurate. For the full report, click here.

How did we come to this sad, sorry state of affairs? How did a whole industry undermine its own credibility without raising alarms? Here’s my personal take. The advertising industry I joined as a young man (at Leo Burnett in Chicago in 1972) was much different than the industry today. It seemed every commercial I wrote was scrupulously reviewed by agency lawyers, industry associations, and government regulators. Likewise, research ruled.

Commercials were tested, refined and retested in animatic form before production. Then commercials were tested again in finished form after production. Commercials were more trusted then and felt more compelling. They worked. Even clients believed … in the process.

Then during the Eighties, creatives revolted. They felt straight-jacketed.  They argued that:

  • Research forced everything into the same expected mold.
  • Lawyers sapped the fun out of commercials.
  • Advertising was failing to differentiate brands and make them stand out.
  • People didn’t watch TV to look at the ads; they watched it to be entertained.
  • Advertising needed to be more entertaining to succeed.

At that point, the race for eyeballs had begun. The creative development process was more about eye-candy. Writers and art directors argued that if people weren’t watching, there was no way the commercial could succeed. Of course, they were right.

But that logic contained several fatal flaws:

  • It assumed that people weren’t attending to commercials.
  • Gaining attention is only the first battle for customers’ hearts.
  • Unless advertising also manages to convert that awareness into interest and preference, it has failed.

While the Nineties were certainly a fun period to be in advertising, the industry was sowing the seeds of its own destruction. The eye-candy theorists failed to realize the devastation that unregulated, unpersuasive advertising would wreak on the industry.

Today, that eye-candy leaves many with a bad aftertaste. Perhaps it’s time for the pendulum to begin switching back. Better yet, perhaps it’s time for agencies to evolve to a higher level and to understand some basic truths.

In many cases, advertising makes people aware, but fails to gain interest. Therefore, prospects don’t seriously consider the client’s product or service. Said another way,  prospects don’t put the client on their shopping lists.

The process looks like this. Information needs increase at every level.

  1. Before people will purchase a brand, they must prefer it.
  2. Before people will prefer a brand, they must be interested enough in it to put it on their shopping lists and explore it further.
  3. Before people will be interested in a brand, they must be aware of it.

The battle for dollars takes place on four levels, not just one. Awareness, interest and preference come before purchase. Overlooking any of those steps is fatal to a sale.

And trust is essential to every single one of them. If people don’t trust you, they won’t do business with you. People don’t buy from advertising they don’t trust, and they certainly won’t buy from companies they don’t trust. Exaggeration for the sake of eyeballs does not serve clients well.

 

The Future of Digital Media: Implications for Responsive Design

BI Intelligence is a new research and analysis service focused on mobile computing and the Internet.

This massive, data-driven slide deck shows trends in device usage, advertising revenue, internet searching and more by market.

Some key findings, as I see them, for the business-to-business sector:

  • As PC sales stalled in 2012, sales of mobile devices, such as tablets and smartphones, soared.
  • Americans now spend more time on social networks than portals.
  • But social site referrals to commerce sites are tiny, about 1% for Facebook.
  • Google drives 80% of traffic to e-commerce sites.
  • As mobile usage increases, time spent with all other media is decreasing.
  • Google owns mobile search with approximately 95% market share.
  • Digital is turning into a four screen world: desktop, laptop, tablet and smartphone.

I concluded after reviewing this entire deck that most businesses can no longer rely on web sites optimized only for desktop computers. Sites that do will simply not be useable on tablets and smartphones. Companies must either refer prospects to sites optimized for mobile devices or develop sites that dynamically reformat themselves depending on the access device.

The second option is known as responsive design. While responsive design programming is far more complicated (i.e., about a third more expensive than conventional), it pays off in the long run. Major benefits include improved site usability on a wider variety of devices and reduced maintenance costs.  Instead of supporting/updating three or four sites, you update one.

Google now estimates that 50% of all Internet searches will take place from mobile devices by 2015. That will make responsive web design the wave of the future. I’ll discuss that in greater detail in future posts.

Read the entire Business Intelligence report.

How Social Media Impacts Brand Marketing: The Value of References

Source: nielsen.com.
New research by NM Incite helps uncover what impacts social media may have for marketers trying to build their brands and connect with their audience more directly.

Consumers are spending more time than ever using social media, as demonstrated in the Social Media Report recently published by Nielsen and NM Incite, a Nielsen/McKinsey company. Building on this report, research by NM Incite helps uncover what impacts social media may have for marketers trying to build their brands and connect with their audience more directly.

Social media plays an important role in how consumers discover, research, and share information about brands and products. In fact, 60 percent of consumers researching products through multiple online sources learned about a specific brand or retailer through social networking sites. Active social media users are more likely to read product reviews online, and 3 out of 5 create their own reviews of products and services. Women are more likely than men to tell others about products that they like (81% of females vs. 72% of males). Overall, consumer-generated reviews and product ratings are the most preferred sources of product information among social media users.

Preferred sources of brand information

Research shows that social media is increasingly a platform consumers use to express their loyalty to their favorite brands and products, and many seek to reap benefits from brands for helping promote their products. Among those who share their brand experiences through social media, at least 41 percent say they do so to receive discounts. When researching products, social media users are likely to trust the recommendations of their friends and family most, and results from Nielsen’s Global Online Survey indicate that 2 out of 3 respondents said they were either highly or somewhat influenced by advertising with a social context.

Social Media also plays a key role in protecting brands: 58 percent of social media users say they write product reviews to protect others from bad experiences, and nearly 1 in 4 say they share their negative experiences to “punish companies”. Many customers also use social media to engage with brands on a customer service level, with 42 percent of 18- to 34-year-olds acknowledging that they expect customer support within 12 hours of a complaint.

Why consumers share their company experiences

Research dated October 14, 2011. For the full report: http://blog.nielsen.com/nielsenwire/consumer/how-social-media-impacts-brand-marketing/

My personal take: the value of social media in a marketing program is “references.” Other research I have seen (see post on Future of Digital Media & Responsive Design) indicates that click-throughs from conventional banner ads are not the primary value.